PLAYER TWO: A Probability Engine Story
Chapter One — Neon Weather The city never slept, it only buffered. Rain hissed against chrome rooftops while neon advertisements washed the streets in restless color. Every building glowed like a circuit board humming beneath dark clouds. Somewhere high above, giant holographic foxes flickered across billboards, dissolving and reforming in electric static before vanishing into the storm. He worked inside a tower of glass and code, a risk assessment analyst for an insurance conglomerate that sold certainty in a world built on chaos. His tool was a probability engine. Inside it, he could step through branching futures like walking through a forest of light. Every decision split into thousands of outcomes, each branch shimmering with percentages, consequences, and collapse. Most people trusted instincts. He trusted models. He spent his days predicting disaster. And his nights trying to forget it. When he got home, he slipped into a different world. A game. A battlefield. A digital place w...